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Wings over Flanders Fields

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DrZebra

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Wings over Flanders Fields

Post by DrZebra on Mon Dec 01, 2014 2:17 am

even though it is just a total conversion for a very much aging engine (MS combat flight sim) they guys have put a whole lot of effort in and I think for single player campaigns in ww1 sims, they are a real good choice:

Simply because the game has soo much content, really a truckload of different planes and with a bit of tweaking it starts to look really acceptable. Downside still seems to be the oldish flight models, upside the overall athmosphere.

http://simhq.com/forum/ubbthreads.php/topics/4043511/1

hellshade is doing some yt on it, if someone wants to see how it looks in game

https://www.youtube.com/user/Hellshade68
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Dukely
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Re: Wings over Flanders Fields

Post by Dukely on Mon Dec 01, 2014 2:57 am

I would like to play this, need to get a copy of MS combat sim 3 first. Also doesn't the mod itself cost a fair amount?


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DrZebra

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Re: Wings over Flanders Fields

Post by DrZebra on Mon Dec 01, 2014 8:43 am

I don´t really know how their selling works, but I´ve heard from other rof-people that it was managable... and worth it.

But I haven´t gone there because basically flightmodels and multiplayer is what I prefer despite that I am prefering ww1 flightgames over anything else, when it comes to combat sims.. (ok, I´m not that picky on the civil side.. i actually just found my copy of condor again.. so maybe some gliding sim in winter is in order..)
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Nefaro
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Re: Wings over Flanders Fields

Post by Nefaro on Wed Dec 03, 2014 3:26 am

The base game is $40.

The v2 expansion is another $45.

There are two more add-ons at $13.  I didn't get The Fokker Scourge because I'm not interested in early war campaigns.  But I did get the Skins Pack Add-on because there are so many historical ace skins that are used by the appropriate AI pilots you'll encounter during the campaign.

http://www.overflandersfields.com/
 

The required Combat Flight Simulator disk is $10 at Amazon.


It's quite an investment.  And the older sim engine still shows some age, despite being heavily modified and improved in every way.  But the massive dynamic campaign environment and the unpredictable pilot AI of varying skill levels makes it a great experience.  The Falcon 4 dynamic campaign may be the only one that's more detailed and varied, although the little historical details are probably unmatched with WOFF.

In comparison, the singleplayer ROF campaigns' small player bubble with aircraft spawning, and especially the dumb AI pilots that just do flat circle turns when you're behind them just grate on me.  The dogfights are just so much more engaging in WOFF since the AI pilots have a larger repertoire of maneuvers, are less predictable, and often try to disengage when in a bad position or get hit.  Just more believable overall.

There is also more believable campaign mission situations since all the flights of both sides are flying their own designated missions while in mission, across the huge part of the front you're stationed in.  They don't just get some chance to randomly spawn in at certain points of your mission route.  This can lead to things like a pair of flights engaging each other and then more friendlies/enemies happening by and bouncing in.  Large numbers in dogfights, especially during the late war when whole squadrons are out at once for both sides (such tendencies change as the war progresses, as it historically did).  I've been on both ends of being jumped when in a landing pattern on occasion, or rarely coming home to find enemy bombers and fighters attacking your aerodrome and having to escape to a different field because I used all my ammo in a previous encounter.  I've had a few encounters with Richthofen's circus, and he actually forced me down once.  Likewise a memorable encounter with Lufbery leading a flight from the Escadrille Lafayette that bounced my flight of Albatroses which were just disengaging low over no man's land from a tangle with the British.  Similar to the AI pilot situation, there is less predictability in each mission and much can happen.

Don't get me wrong. I love the flight & damage models in ROF for the most part, and generally the multiplayer - when the mission-based servers are actually populated.  But for singleplayer campaign mode, WOFF has much more going for it regarding immersion and historical details.  Despite less sophisticated flight and damage modelling, the singleplayer campaigns are much more enjoyable for me in WOFF.


I just started recording some of my campaign dogfights in the v2 expansion. Loaded a short one up to YT last night, will do some more soon. My upload speeds isn't great so I've been keeping them limited to the dogfighting action when I find it.
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DrZebra

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Re: Wings over Flanders Fields

Post by DrZebra on Wed Dec 03, 2014 7:10 am

damit.. when did flightsims get so freaking expensive? I think this is a bad trend... I remember buying the original IL2 for a fair price back then, as well as SWOTL, Battleawks 1942 etc.. and those really had carefully made books as manual...
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Nefaro
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Re: Wings over Flanders Fields

Post by Nefaro on Wed Dec 03, 2014 10:03 am

DrZebra wrote:damit.. when did flightsims get so freaking expensive? I think this is a bad trend... I remember buying the original IL2 for a fair price back then, as well as SWOTL, Battleawks 1942 etc.. and those really had carefully made books as manual...


Agreed.  

The usual reason I see given is that the games are so niche these days, yet they still require a lot of development time.  

I can see that to some extent although I believe the more Arcade free-to-play stuff like War Thunder has been like a gateway game for some new blood into flight sims.  But those generally go to the bigger more widely available names like IL-2 and DCS when they step further in.

While multiplayer is enjoyable for flight simming, I don't always want to do it and there isn't always a very high population on the type of servers I want to fly.  So these old-style dynamic singleplayer campaigns are essential.  

Unfortunately, all the big name sims wanna do is spew out more & more aircraft with all the effort put into nuts & bolts modelling and little thought of creating a good campaign environment.  I've stopped buying DCS' stuff because even their randomized missions have such a sterile artificial feel.  IL-2 BOS has a good start on the flight & damage modelling basics but Sweet Baby Jesus On A Stick the missions are even worse than the DCS ones.  I didn't think that was possible.

I really wish there were more sims that put so much effort into the dynamic campaign as WOFF.  I'm definitely a WWI air war zealot these days but some other eras getting the same treatment would be awesome too.
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Dukely
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Re: Wings over Flanders Fields

Post by Dukely on Thu Dec 04, 2014 2:27 am

This is a very interesting conversation. Heavy sims like this are niche and thats why they cost more, I agree. I left playing console for a few reasons, one being price. It seems that gap is closing however, and the need to upgrade pc's more frequently may cost more in the end.

Free to play games seem to be more for casual gamers, I don't think many of them want anything heavier. I think new flight sim players come form history buffs. Everyday I get comments on youtube of people telling me they are getting RoF for the first time and most of them seem to be history buffs, not gamers.

At heart I'm a roleplayer, so I love games with a career mode. Thats why I like RoF so much, if only it had more detail about what you where doing when not flying. I prefer coop multiplayer against AI to other people, always have. Again from my console days.

DCS world I had trouble getting into, felt like the "tutorials" were a last minute thing. From what I've heard about BOS I won't be getting it until its on sale. Sales are becoming the only time I buy games now. So thats what i think, tried to touch on everything your talking about and give my thoughts.


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Nefaro
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Re: Wings over Flanders Fields

Post by Nefaro on Thu Dec 04, 2014 6:32 am

The observers in the WOFF 2-seaters are even more astute than the ones in ROF.   Even with the lowered gunner accuracy option enabled!  Murderous.






Followed the bastard all the way back to my own aerodrome.  That's where all the Archie was coming from, down low.  

I was gonna get a kill one way or another, after being hit. pirat My whole flight was either wounded or killed trying to take on that large flight of DFWs.
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DrZebra

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Re: Wings over Flanders Fields

Post by DrZebra on Mon Dec 15, 2014 4:55 am

I really like your vids there, nefaro.

i think you should make a full story series.

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