The Forum of Dukely

The Forum of Dukely

Building a gaming community!

Latest topics

» What Have You Guys Been Playing?
Mon Sep 12, 2016 2:00 am by Dukely

» Check Your 6! & Jet Age - Coming To PC!
Fri Aug 19, 2016 1:38 am by Nefaro

» IL2: Battle of Stalingrad
Fri Jan 15, 2016 12:26 pm by Nefaro

» A Private Air Show
Thu Jan 07, 2016 4:50 am by DrZebra

» The Great Game (DEFCON)
Thu Jan 07, 2016 4:49 am by DrZebra

» Follow up on the Dukely Ducks Squadron...
Thu Jan 07, 2016 4:49 am by DrZebra

» New Mode: Enduring Confrontation!
Sun Nov 15, 2015 1:44 pm by Nefaro

» Armored Warfare (free-to-play)
Mon Oct 26, 2015 1:24 pm by Nefaro

» On The Table
Wed Oct 14, 2015 6:32 am by Nefaro

December 2017

SunMonTueWedThuFriSat
     12
3456789
10111213141516
17181920212223
24252627282930
31      

Calendar Calendar


Voice Comms

Share
avatar
Dukely
Admin

Posts : 491
Points : 1610
Reputation : 4
Join date : 2014-05-14
Age : 23
Location : United States

Re: Voice Comms

Post by Dukely on Tue Jan 13, 2015 1:02 pm

Sticked!

avatar
Dukely
Admin

Posts : 491
Points : 1610
Reputation : 4
Join date : 2014-05-14
Age : 23
Location : United States

Re: Voice Comms

Post by Dukely on Wed Jan 14, 2015 4:54 am

Got on easily enough!

avatar
DrZebra

Posts : 280
Points : 383
Reputation : 5
Join date : 2014-05-16

Re: Voice Comms

Post by DrZebra on Wed Jan 14, 2015 10:37 am

In RoF i am actually very happy without voice coms, because the whole athomsphere of doubt what the others are realising or not makes part of the ww1 charme...

but I could see me using it on other games..
(albeit so far I´ve little system resources to spend.. but that might change one day)
avatar
SeaLord
Operations Officer

Posts : 229
Points : 299
Reputation : 1
Join date : 2014-11-04
Location : Fairfax, VA

Re: Voice Comms

Post by SeaLord on Wed Jan 14, 2015 11:15 am

DrZebra wrote:In RoF i am actually very happy without voice coms, because the whole athomsphere of doubt what the others are realising or not makes part of the ww1 charme...

but I could see me using it on other games..
(albeit so far I´ve little system resources to spend.. but that might change one day)

I am in complete agreement that for the realism servers that RoF should be played without voice comms.  If I could, I would disable voice comms on those servers and I would also disable the chat feature (receipt and transmission) for any plane in the air.  If only I were king!

I advocate voice comms only for training to "herd cats," to get everyone organized for a period of realistic training without comms, and for crew of bombers/recon.  Also, to use voice comms for a bomber, an exclusive channel for that bomber only is really needed for realism.  Frankly and seriously (for a change), I do not like to talk and I do not like someone talking to me when I am flying.  I guess that is one reason I like RoF.  The people who use TeamSpeak are missing a major aspect of the historical context of the simulation.

This how I think comms could be used for training.  During training on a server that is not a realism server, I would use comms to say something like: "I am returning with the surviving members of the flight from the last training exercise to the airfield .  I will circle the field clockwise.  When I start circling, spawned aircraft should take off and get into line astern formation for a bombing mission and escort to target X.  All pilots will now go to 'radio silence'-- all microphones off--we are going into realism mode and all further communications will be non-verbal (flares, wing/tail waggle, and hand signal)."
avatar
Dukely
Admin

Posts : 491
Points : 1610
Reputation : 4
Join date : 2014-05-14
Age : 23
Location : United States

Re: Voice Comms

Post by Dukely on Wed Jan 14, 2015 12:07 pm

Yes, no voice comms was something Zebra and I decided on from the very start. However I think it will be useful in training to help people learn. And if Zebra is in agreement restricted to two seaters in the actual game.

One day there might come a good Jet age game or something that would make comms really cool to use in-flight. Arma comes to mind with all the different combined arms elements.

avatar
DrZebra

Posts : 280
Points : 383
Reputation : 5
Join date : 2014-05-16

Re: Voice Comms

Post by DrZebra on Thu Jan 15, 2015 10:46 am

Dukely wrote:
One day there might come a good Jet age game or something that would make comms really cool to use in-flight.


THAT day is not far:



anyone going DCS? I haven´t got the computer for it yet, but I did buy the sabre (because I loved the korean area movies like "Hunters" "Jet Pilot" and "Bridges at toko ri"
And the new terrains are promising
avatar
Dukely
Admin

Posts : 491
Points : 1610
Reputation : 4
Join date : 2014-05-14
Age : 23
Location : United States

Re: Voice Comms

Post by Dukely on Thu Jan 15, 2015 11:02 am

I was just talking about this! I saw the combined arms thing and was quite interested. Check out the thread in this section about it.

avatar
SeaLord
Operations Officer

Posts : 229
Points : 299
Reputation : 1
Join date : 2014-11-04
Location : Fairfax, VA

Re: Voice Comms

Post by SeaLord on Thu Jan 15, 2015 12:35 pm

Sabers and Mig-15's would be nice.
avatar
Nefaro
Flight Leader

Posts : 269
Points : 361
Reputation : 7
Join date : 2014-10-25

Re: Voice Comms

Post by Nefaro on Thu Jan 15, 2015 2:19 pm

For some reason, I'm not a big Sabre vs MiG-15 fiend. When it comes to jets, anything from the Vietnam era and later is usually my focus.

I'll likely pick up their MiG-21 sometime. Eventually. Now that is a beautiful little hot rod.
avatar
DrZebra

Posts : 280
Points : 383
Reputation : 5
Join date : 2014-05-16

Re: Voice Comms

Post by DrZebra on Sat Jan 17, 2015 9:04 pm

Nefaro wrote:For some reason, I'm not a big Sabre vs MiG-15 fiend.  When it comes to jets, anything from the Vietnam era and later is usually my focus.  

I'll likely pick up their MiG-21 sometime.  Eventually.  Now that is a beautiful little hot rod.


the 21 seems the best module so far, I am also tempted. But don´t say that blasphemic stuff on the sabre.. just watch howard hughes movie "Jet Pilot", one of the just 3 movies that John Wayne ever regretted to have ever been in.




it cures all sabreaversions!
avatar
SeaLord
Operations Officer

Posts : 229
Points : 299
Reputation : 1
Join date : 2014-11-04
Location : Fairfax, VA

Re: Voice Comms

Post by SeaLord on Sun Jan 18, 2015 2:26 pm

GenMarkof007 and I got to use TeamSpeak3 today after we sorted out the password.

It wasn't perfect, but it worked. Here are the things I learned about TS3:

1. I had to go through the TS3 setup and set my microphone to work only when a hotkey is pressed (I used the left mouse button). I could not get voice activation of the mic to work.

2. I had to turn the in-game audio (Options/Audio) to about 35% or lower to hear GenMarkof007 over the engine noise. I need to save the settings to a file too because the audio settings will go back to default if you are not careful and forget which key mapping and other settings you are using.

avatar
Dukely
Admin

Posts : 491
Points : 1610
Reputation : 4
Join date : 2014-05-14
Age : 23
Location : United States

Re: Voice Comms

Post by Dukely on Mon Jan 19, 2015 2:10 am

Yes, I forget that people may not have used voice comms before would not know these things. My only problem was the password I was given didn't work.

avatar
SeaLord
Operations Officer

Posts : 229
Points : 299
Reputation : 1
Join date : 2014-11-04
Location : Fairfax, VA

Re: Voice Comms

Post by SeaLord on Mon Jan 19, 2015 3:55 am

Dukely wrote:Yes, I forget that people may not have used voice comms before would not know these things. My only problem was the password I was given didn't work.

There was a little typo in the password instruction. It is straightened out in GenMarkof007's PMs.
avatar
Dukely
Admin

Posts : 491
Points : 1610
Reputation : 4
Join date : 2014-05-14
Age : 23
Location : United States

Re: Voice Comms

Post by Dukely on Mon Jan 19, 2015 4:03 am

I'm glad it was an easy fix.

avatar
SeaLord
Operations Officer

Posts : 229
Points : 299
Reputation : 1
Join date : 2014-11-04
Location : Fairfax, VA

The "Attaboy" Medal

Post by SeaLord on Mon Jan 19, 2015 4:17 am

Dukely wrote:I'm glad it was an easy fix.

Also, the "Attaboy" medal is hereby awarded to GenMarkof007 for setting this up and putting up with my computer illiteracy. In the Navy we would say "Bravo Zulu" or BZ--meaning, job well done!

Sponsored content

Re: Voice Comms

Post by Sponsored content


    Current date/time is Mon Dec 18, 2017 11:32 am